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Showing posts from January, 2023

[#3] Digital Mash-Up: The Render

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Testing out different materials. This week we are refining and rendering our top creation from last week's digital mash-up.  Unfortunately, I came down with a cold this week and was unable to attend class. I missed out on the feedback from others during critique but have enlisted the help of some family members and friends to help decide which creation to use and what to refine. The top creations that came out of the feedback I received were the cookie with teeth, the dragon bee, and the crystal hamster. The creation that had the most positive feedback and others felt was the most unique was the crystal hamster so I decided to go with it. Specific feedback that was given for the hamster was to better balance the placement of the crystals, create a more gradual size change across the clusters on the back end, and to add many more crystals. I agreed with the first two of those points but decided to go lighter on the addition of crystals so that the hamster was still recognisable and

[#2] Digital Mash-Up: The Remix

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  10 Remixed Creations Remix Culture , also known as read-write culture , describes the way artists will combine, edit, rearrange, or otherwise create derivative works from an existing piece of art. The most prominent example of this is probably sampling of music, but it is also common in other areas of the art world. Other examples include open source software, ready-made art, graffiti, memes, fan art, and anything else that utilises existing creations in a new way.  Remix culture has grown with the availability of technology as well as increased sharing and communication over the internet. It has never been easier for an artist to share their work to the world with the internet and social media. Prior to the widespread availability of the internet, there was more of a Read Only media culture since the majority of people consumed media more passively and in a one-way direction through newspapers, magazines, radio, or television. Today, remix culture has opened up a reciprocal, two-way

[#1] Basic Objects Inspired by Gary Hustwit's "Objectified"

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Living Room Scene For my first objects designed in Rhino 7 I have put together a simple living room with two couches, a coffee table, a record player, and a flip phone. The record player and flip phone objects were inspired by designs showcased in Gary Hustwit's "Objectified" documentary. The couches and coffee table were added for more practice in Rhino 7 and to fill out the scene. Record Player The record player was the first object I created during the in-class demo and work time. I gave it simplified and modernised features using a variety of solid shapes. I experimented with boolean joining and subtracting multiple objects to cut a bevel into the upper right screen and to cut a donut-shaped needle rest near the turntable. I was able to rotate a cone to create a phonograph-like, conical speaker. Flip Phone After watching Objectified, I created a small, faceted flip phone. The object is inspired by Naoto Fukasawa's flip phone design (at 53:05). His design was inspi